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Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)
vBulletin Book Store > vBulletin books beginning with E
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Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation) |
Author: Darren Brooker
Published: 2006-04-18 |
List price: $49.95
Our price: $32.97
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Usually ships in 24 hours
As of: October 14th, 2008 03:57:14 AM
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Customer comments on this selection.
great book to learn every aspects of CG I have read this book from cover to cover and multiple times for some chapters. There are two reasons I like this book
First, most chapters start with basic theories and offer some tutorials which reader can try themselves. The tutorials are very easy to follow. The structure help learn new concepts as well as how to use Max.
Second, this book almost touches every aspect of CG application in Max, such as radiosity, indoor, outdoor, MR, texture baking for games, shadow etc. By reading the book, it also help navigate and read Max help contents which are usually boring to read.
In short, it is a good book especially for persons who already know something about CG and interested in 3ds Max.
A technical book very useful 416 page which explain how to use light on 3ds...once finish it you'll be a light creator master!
Solid intro to lighting, but not for advanced users Advanced user aren't going to learn anything revolutionary, but over all this is a good beginner/intermediate level guide to CG lighting. As with many other Focal Press titles, much of this book's contents are covered in Max 9's own tutorials and user reference.
Lights..camera...? This is a good looking book with full color prints. One of the tutorials was highlighted in 3D Magazine as an example of 3 point lighting. I experienced some difficulty with some files when I tried to use the radiosity plugin. Also, one tutorial has missing files. The instructions kind of jumble together in think prose. Not easy to follow. The material, however, touches on light theory, shadows, HDI, and renderers. The HDI tutorial is a good one to introduce you to the concept and yes, HDI maps are included. I think this is a good cocktail table book. Nice discussions and great graphics. Can't take learning specifics about Max lights seriously. But good discussion and some good examples.
Good book It is a good book. It really helps to understand different notions about the cg lighting. Well structured and uses everyday language.
Tutorials are good, sometimes maybe to long, but they help to structure and have an overview of the matter.
I recommend the book to everyone who want to have an understanding of how to set up lights in 3dsmax with maximum efficiency.
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